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The Periphery and C4 Engine

July 16th, 2007 2 comments

Well, I’m back at it. After a pretty lengthy pause, I’m back and making my game. I have come up with a final name for it I think. I’m going to be calling it “The Periphery”, a name that has meaning in the game lore itself.

I have been working on a lot of back story, history and game lore this time. I find it’s a lot easier to create game play ideas when you have some back story to work off of.

This marks the 5th implementation of this project. The others didnt’ fail, but rather taught me quite a lot and lead me to here. Every time I get a little closer and I’m starting to get excited. Formerly called “Galaxy Incorporated”, The Periphery will adopt most of the game play ideas I had down previously but with lore changes. I have finally answered the “WHY” question, and got some pretty neat ideas as to the history.

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The Periphery — In game history

July 16th, 2007 No comments

085196970.0 – Humanity becomes anatomically “modern”

111859672.0 – Humanity becomes dominate life form on planet

118068795.0 – Humanity defines it’s dominant religion

121721219.0 – Humanity starts Gregorian calendar

122378655.0 – Humanity has an industrial revolution

122436115.0 – Humanity begins space exploration

122454626.0 – Humanity receives first confirmed signals from the Lagoon Nebula

122464854.0 – Humanity has first contact with advanced alien race

122464854.3 – Humanity dies.
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